We sit down with Melissa Brinks of to talk about the Untitled Goose that laid a golden egg, Medea’s ignition of the Goose Game Discourse, what it’s like to be fledgling indie press, and how we can improve the industry.

Thanks to Shane Yach for the intro music, and Vinícius Machado for editing. Sound quality warning. Of course, none of this is possible without the support of our wonderful patrons!

You can find Sidequest and Melissa at:

Emily Rose is an indie developer who writes for and resides in the pacific northwest. She’s often seen in the local VR arcade and developer community participating in pushing the medium’s horizons. You can find her on twitter @caravanmalice