Everyone from the team at D-Cell games comes on to talk about their new project, Unbeatable, a story-driven rhythm game with visual novel elements inspired by the works of anime production houses like Studio Trigger They talk about how the team came together, what the project originally looked like, and the exciting future that lays ahead for this visually stunning indie game.

Episode Notes
plugs:
D-Cell Games’ twitter – https://twitter.com/dcellgames
Unbeatable’s website – http://unbeatablegame.com
Jeff’s twitter – https://twitter.com/comet_melting
Jeff’s website – http://meltingcomet.com
Rachel’s twitter – https://twitter.com/rachelklake
Rachel’s website – http://maybegirl.com
RJ’s twitter – https://twitter.com/spellbang
RJ’s music – https://spellmynamewithabang.bandcamp.com/
Andrew’s twitter – https://twitter.com/PixelHavokk
Vasily’s twitter – https://twitter.com/VastonikMusic
TJ’s twitter – https://twitter.com/respinmusic
Peak Divide’s website – http://peakdivide.com
Emily Rose is an indie developer who writes for rebind.io and resides in the pacific northwest. She’s often seen in the local VR arcade and developer community participating in pushing the medium’s horizons. You can find her on twitter @caravanmalice