Ewan Wilson joins us to discuss the influence of war on American architecture, the birth of brutalism & post-modernist styles, CONTROL, and the politics of buildings.

Episode Notes

War’s influence on american architecture
Brutalism Post Modern architecture
Architecture trends on games Ewan’s architecture criticism
How Ewan got into games criticism
Freelance writing

Ewan’s twitter

Ewan’s piece about Control’s Cold War influences

Just Add Monsters’ video essay “Another Day At The Office: Kafka, Sartre, and Control’s Workplace Nightmare”

TV Series “Counterpart (2017)”

J. G. Ballard’s Highrise

Ewan’s piece on Mundaun

In the Pause between the Ringing by Studio Oleomingus

Emily Rose is an indie developer who writes for and resides in the pacific northwest. She’s often seen in the local VR arcade and developer community participating in pushing the medium’s horizons. You can find her on twitter @caravanmalice