We sit down with Russell Lees, creative director / writer on Inscape’s The Dark Eye to talk about his career with Ubisoft, anecdotes about working with William S. Burroughs, and how Inscape and the game came to be in the first place. Don’t miss this one, folks!
Russell’s website – russlees.com
William S. Burroughs – https://en.wikipedia.org/wiki/William_S._Burroughs
Emily Rose is an indie developer who writes for rebind.io and resides in the pacific northwest. She’s often seen in the local VR arcade and developer community participating in pushing the medium’s horizons. You can find her on twitter @caravanmalice