Today, January 8th, 2019 RE:BIND posted its first article ever.
What once started life as a quirky experiment to see if one could outmaneuver the discourse, has rapidly turned into a life-changing media extravaganza. What a lovely community we’ve developed over the past year in our Discord, as well as recently breaching 2,000 followers on Twitter.
None of this would be possible without your enduring support!
As we take a short rest from our year-long sprint to close the chapter of ‘Volume One’, I highly advise you take a look through our archives! Catherine examined some of our best hits that she’s produced over the last year worth taking another look at, and it is unwise to overlook the fantastic works of our editor: Mx. Medea
In march, we will be making our yearly pilgrimage to the Great Gaming Sepulchre, we’re all keenly excited to meet up not only with our patrons but our fellow writers in the community.
As promised, we are still churning away on pre-production for our announced documentaries and slowly the necessary for our logistics continues to fall into place. RE:BIND has always had a Mixed Media (get it?) element in mind since inception, and we enter the year eager to start developing these concepts further.
It goes without saying, we are incredibly grateful to the critique community that has embraced us without question. From amazing video essayists, to the folks over at Critical Distance, we are extremely grateful to have such wonderful, imaginative individuals in this greater community of critics, curators, streamers, video essayists, and more.
And more than anything, we couldn’t of done it without the incredible cast of micro-indies and indies throughout the year that dare to dream hard, fast, and loud.
Long live small games,
– Team RE:BIND
Emily Rose is an indie developer who writes for rebind.io and resides in the pacific northwest. She’s often seen in the local VR arcade and developer community participating in pushing the medium’s horizons. You can find her on twitter @caravanmalice