
MMORPGs, they come in so many different flavors and so many of them are very… very… protracted and dull. There’s been many attempts to shake things up by breaking the formula and mixing in various genres’ elements as tech evolves and allows for more real time combat within the traditionally auto-attack based medium, but one of the most remarkable attempts was an early one, Vindictus. Demon’s Souls had just come out the year prior, and Dark Souls was still on the horizon in 2011, the notion of having multiplayer combat in a game that featured intensive physical combat was a novel one, even more so as the underpinning of an entire MMORPG.
Yet with Vindictus, somehow, Nexon pulled it off using, wait for it, The Source Engine. Yes, a Source Engine MMORPG with exactly as much jank as one might expect of such an endeavor, but if you loved Dark Messiah Of Might And Magic are you ever in for a real treat.