How long does a demo usually stick with you? Sure, one showcasing a game you’re excited about could have you replaying it several times to just take it all in. There are even those rare gems floating around that serve as introductions to the game they’re representing, including content that may not be part of the final release. For instance, Final Fantasy XV’s “Platinum Demo” (now removed from storefronts) featured a standalone experience that showcased the gameplay for the full title, but involved a scenario that was completely tangential to the events of the main game. Resident Evil 7 similarly had a separate demo titled “Kitchen” (part of a demo collection disc for PSVR) that centered on content not featured in the final release.
Unlike those two, however, the notorious “demo” known as P.T. never had a game release on the market alongside the teaser. In fact, for many, P.T. is in and of itself a full-fledged game that stands completely on its own. Which, frankly, isn’t surprising. While meant as a “playable teaser” for the once-in-development Silent Hills, its content is divorced from the main trappings of the franchise; discarding the spooky town and foggy roads in favor of claustrophobic hallways and a non-Euclidean spacial loop all serving an extremely minimal horror experience.