Okaeri Studios is a little microindie creating a lovely rogue-like called DOOMGeon, it’s a fun and visually engaging jaunt through some bitter overlord’s maze full of skeletons cured in jelly and extremely angry treasure chests. Lovingly inspired by the shooters and ARPGs of yore, Okaeri Studios is setting out on a kickstarter campaign to raise funds to hire a few artists to help polish up the concept over the course of development.
It’s a cute game with a transparent development blog / road map and a lot of possibilities ahead of it, especially if any sort of class system or co-operative game modes get added as a feature down the road. I find most ARPGs to be rather lackluster in the entertainment department for myself, but scale it down to an FPS format and you’ve got my attention for hours.
Many games try to blend genres, but often times it’s titles like the lovecraftian sneak-em-up Eldritch that simplifies a game formula and translates it efficiently to a lo-fi format that allows players greater focus on well-tuned gameplay and thoughtfully designed mechanics. I look forward to seeing if DOOMGeon will turn out to be another shiny gem in the rough providing endless hours of cheerful plundering whilst I whistle speedy guitar tunes on my way down stone-clad corridors.
Emily Rose is an indie developer who writes for rebind.io and resides in the pacific northwest. She’s often seen in the local VR arcade and developer community participating in pushing the medium’s horizons. You can find her on twitter @caravanmalice