RE:BIND

Browsing posts from: April 2020

Final Fantasy 7 Remake – Square Enix (2020)

(CW for profanity, mentions of cigarettes, fatalism, mortality and alcohol)

(Disclaimer: This article is presented in its original form, without editing or oversight from the Re:bind team. Enjoy.)

Most of us wont ever know the best nights of our life when they’re happening. That’s what makes getting older hard for so many people out there. History is a short change, it’s easy to feel like no more good nights are coming. Living in the ones that are half remembered. Running through the streets with friends. Living right means having just a few of these to get through life.

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Heh, did a NICE job if I do say so myself
Powerwash Simulator (Demo) – by FuturLabs

You step out onto the muddy pavement with your trusty weapon in hand, it’s time to liquidate your enemy and give them a piece of your mind. After selecting the right tool for the task, you take aim and pull the trigger:

FSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

Everything drips, the floor is slick with viscous fluid- there’s no traces left of your opponent, not even the slightest evidence of what stood before you. Caked on dirt and mildew are no match for your quick thinking skills and pressure washing prowess. Another 5 star rating, another payday.

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Ring. Riiing. Riiiiiiiiiiiiiiiiiiiing. Who is it? Who could it be? Why….. love is calling….. and it’s… for YOU?

….. Actually, taking a second look at you, you’re kind of…. disheveled? Come to think of it, when was the last time you even showered?! Ugh, well… I… suppose we can work with this? Go change your clothes, slip into something nice, put your receiver on straight, clean your keys, whip out the phone book… yeah, y’know what, I think we can find you…

A DATE!

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WARNING: This article contains spoilers for DOOM 2016 and DOOM: ETERNAL. But who cares about the story anyway, right?

The videogame market has, for many years, engaged in a form of self-referential cyclicality, from indie games hearkening to the minimalist pixel-art design of the medium’s early forebears, to the current wave of PS1 aesthetic resurgence and the much-beloved resurgence of the “boomer shooter”, all the way to the DOOM series’ reflection on nostalgic memories of the hyper-violent and frantic action of 90s FPS titles. This is, of course, nothing unique to video games as one need look no further than the box office hits of modern Hollywood to see that reboots, remakes, and reimaginings are the order of the day.

Enter Jean Baudrillard and his conceptualization of “hyperreality”, the indistinguishable muddling together of reality and the simulated as originally explored in Simulacra and Simulation of The Matrix fame.

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