(content warning, Routine Feat and the games alongside it have a tendency to deal with heavy themes such as depression and the resultant emotions that come with that.)
A gorgeous summer day, but nobody’s outside. The winters are harsh in this country- you think they’d make the time to enjoy the day in the courtyard, perhaps they’re at the stores, or off at the lake?
Routine feat is about exploring isolation, and not in the ways that most try to tackle it. There’s no monsters here, no violent conflict, nothing to contend with except your own inability to focus on the task you set time aside to perform. It’s the kind of isolation, specifically, that arises from forced exile in creative endeavors, the kind that is a direct result of procrastination. Hammering away at the pages, half of it turns into a diary.. what sort of story is this anyway? Why would anyone want to read the frustrated writings of yet another grumbling person looking to vent?