RE:BIND

Browsing category: Roundups

“Oh no, my data center!”

Due to some technical issues with our backend today, we’ll be featuring a round-up of some of our past articles you may have missed along with a few things that caught our eye throughout the week:

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Sail the stormy keys in After The Waves Crash
  • Resident Evil 2 Remake came out this week. While I’m not personally much of a Resident Evil fan, I do know a little bit of lore. Hunk has always been an attractive fan favorite as an unstoppable mystery man on a mission, and this gameplay demonstrates his personality perfectly. There’s something compelling about gameplay footage recorded by someone playing the game with an approach that mirrors the character’s personality. Like an actor in an appropriate role, something about this footage just works. It’s refreshing to see such a well done PC release of a classic console game that manages to do justice to the original.
  • Eldritch R’thym game After The Waves Crash by Filip Ghisi Stefan is definitely worth a few minutes of your time. Especially if you’re busy like me and struggle to find the time for Sunless Skies.
  • Genderfluid Tiefling by Luna is a fun little meditation on LGBT narratives that go OK. no tragedies here, just a nice and pleasant day with friends.
  • I’m not sure what the moral of Brativism by Marina Kittaka is, but it reminded me a lot of Naked Lunch. If you’re into that sort of thing, take a look for a unique little experience.
  • It’s the 20th anniversary of Silent Hill, which means: Insert Coins? It’s time for you to bring back the Silent Hill merch.

Seeyou monday!

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With some larger pieces in the schedule for next week, we wanted to take some time and showcase a few smaller indies we haven’t had a chance to look at previously.

TAKANARIA – By Crownbird
We give it a COZY out of ten.

TAKANARIA is genuinely worth finding a break in your day for. It’s a little free project released on Steam by solo Japanese Indie developer Crownbird. It focuses on its simple premise of a botanist visiting a deserted island for research. Despite having no larger deeper plot TAKANARIA exudes such an earnest sincerity with a wonderful characterization of both its inhabitants and the environment. A rich soundtrack and seaside soundscape facilitates a relaxing stride across the island with a day/night cycle and echoes of festivals past.

There is a familiarity evocative of early 2000s JRPGs present here that helps fuel the sense of nostalgia and rediscovering old memories. I found myself smiling at all the care and effort put into the delicate details for such a small game.

Part Urban-Exploration, part romantic field trip on a forgotten Mediterranean-style island, TAKANARIA is a lovely experience that will brighten up anyone’s day. If you’re hungry for more details, Crownbird has an interview over at GameSpark.

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  • SeattleIndies interviewed Ty Taylor of The Bridge fame as part of a new video series where they spotlight local indies. It’s worth a watch on this lovely lazy Sunday.
  • Masahiro Ito (known for his work on Silent Hill) has created an incredibly delightful macabre wasteland setting, called Acid Buffer Zone, realized in models and paint, absolutely deserves a presence in video games.
  • If that isn’t enough artistic inspiration for you this weekend, take a look at the works of painters Boris Groh, and Keith Thompson
  • The Global Game Jam for 2019 is happening next week, find a local event in your area and participate!
  • At a glance, Noir mystery stealth title Dollhouse gives the impression of having overlap with The Ship but with a procedurally generated single-player twist. Multiplayer seems to revolve around the player being assigned targets with an interesting perspective-switching mechanic involved. Certainly worth a look closer to launch to see how the unique gameplay unfolds.
  • Retro-esque Rogue-Like Haque is on sale and seems like a fun time if you enjoy ASCII-Flavored tactics games.

We hope you’re having a lovely weekend.

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In our previous Weekend Roundup, we mentioned that @tall_shrimp‘s Philosophy Game Jam had just finalized entrants for the voting round. As promised, we ponder the most troubling dilemmas this side of the trolley problem:

(Content Warning: Given the heavy themes of self-harm, nihilism, and death in some of these titles, please proceed with caution if you don’t have an appetite for such themes. We will provide individual content warnings per title, as some are not as heavy.)

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