The year is 199X, you just signed on to your new Personal Computer Machine for the first time and finally finished the arcane incantations to get Windows 95 running. You look at your hands, clasped as they are shakily around the Computer Disc Read Only Memory device that came with your new Machine. You seat it in the CD tray, press the button, and you’re transported to a new world, a better world, a digital world.
If, like me, you grew up in the 90s with nary a console to your name, you were intimately familiar with shareware, endlessly copied to floppies (against contemporary advice regarding copying that floppy) and passed around the playground (or, in my case, church pew). But what always caught my attention was not the veritable jenga tower of small black squares that cluttered my desk and infested my youth, but the new shiniest circle on the market: The CD-ROM. This was the age of the demo disk, and Windows was in ascension, it makes sense then that Microsoft too cornered the market on sneak peeks into the murky future of PC gaming.
Enter Games Sampler for Windows 95, aka Manhattan Space Station Odyssey.