Awakening on the shores of Purgatory, you control Lucifer, hell-bent on tearing down the Archangels that guard the aspects of Heaven. It doesn’t take long for the realization to set in that things aren’t quite right in this place as you come across vile beasts roaming the world, chomping at the bit to tear you apart. Quick wits and perseverance will carry you far on your road to God, a treacherous journey nothing like your previously swift descent.
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I like RPGs, I really do, but they weren’t exactly a genre I personally grew up with. While their aesthetics and narratives greatly appealed to me, the controls and mechanics felt largely impenetrable when access to consoles was no longer an issue. Chrono Trigger was arguably my first run in with SQUARESOFT style action RPGs, and came across as a vivid revelation, refreshing due in no small part to its hybridized turn based system and elegant overworld navigation.
OTHER: Her Loving Embrace is the kind of game that reminds me why I got into RPGs in the first place.
There’s nothing out here. You sit, adrift, stuck in your miniature satellite. Surrounding you is a field of rock. Desolation. Isolation. Take it in.
It’s always a strange moment when a new customer shows up at your bar and asks for a recommendation. You get a read of their personality, the sort of food they ordered, then finally ask them their preferences, a question inevitably followed by the old familiar phrase: “I don’t drink much coffee, what would you recommend?”
After offering a few options, they pick one or simply ask you to, and you get to work. There’s a certain mixture of emotional high and terror as you slide the drink across the counter and wait to see if their capricious tastes find it satisfactory. In that second, the only thoughts running through your mind are, inevitably, “Did they like it? Did I mess this one up?”
Chile is known for many things, great wine, great food, being extremely and ridiculously long, and a thriving indie developer scene. After ACE Team put them on the map with Rock Of Ages, new-indie-on-the-block Octeto Studios comes up with a unique take on the squad management genre through a self-described tech-noir lens: CyberOps
Delightfully wearing it’s influences on it’s sleeves,
CyberOps takes heavy inspiration from Yoji Shinkawa’s work in the late 90s playstation era. Octeto has done great work in characterizing a near-future scenario, injecting it with plenty of virtual reality (as we knew it in the 90s) flavor, such as the gorgeous overworld map that evokes the design of beloved doomsday simulator Defcon and other influential PC titles.