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RE:BIND

Browsing category: GO OUTSIDE

The kind of game that hurts to play for all the right reasons. (Homesickened 2015 – by Snapman)

Is home a physical space or a state of mind? Then again, maybe it’s the feeling of booting up a long-forgotten machine, comforting clicking churrs audible as an ancient magnetic platter spins to life. This is, in my experience, the real homeland for many of our generation, a world locked within the shifting grains of decaying binary, digits, and bits left to erode like so many distant ancestral abodes.

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It honks for you.

Hatred, Postal, Grand Theft Auto, Untitled Goose Game. What do these games have in common?

Violence is a go-to staple of video game design to say the least, whether in the form of flying gore and viscera or swift ‘bad-ass’ executions from the shadows, so it’s good to see a rise in the number of non-violent titles in recent years, especially in the indie scene. Untitled Goose Game (UGG from hereon) is not one of these.

If you’re one of the 5 people who hasn’t played it yet, UGG is a flat-shaded romp around town as the non-titular goose in his endless crusade to harass, trip, annoy, and torment people ostensibly minding their own business. UGG is many things, but it is anything but non-violent. It’s not graphically violent, of course, lacking arterial sprays and gibs soaring through the sky like small bloody geese as it does, but it fits into its own little niche of violence through psychological torment, one all too easy to excuse and internalize.

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Connor Sherlock and Cameron Kunzelman‘s: ‘Marginalia

In the swirling darkness of the moonlit night, past the forbidden trees that whistle in the wind, in a forgotten valley is somewhere far beyond your imagination. It has a name shrouded in whispers, leaving a chill on the lips of those who would dare speak it.

Foreboding as this place may be, it is not malevolent.. but nonetheless it worryingly beckons you, weary traveler. Far away on the distant horizon, you will arrive at your destination and find an answer to a question you never wanted to know.

And for the rest of your life, Kestlebrook will haunt you.

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WHAT A BEAUTIFUL DAY!

One room, two plants, four creatures, six bullets, no way out. I stared out my window, the inevitability of the situation setting in faster than the wallpaper was rotting off the walls. I don’t know when it happened, I don’t know how it happened, all I know is that my damn tv won’t stay off, and the alarm clock won’t stop beeping. Have I slept? Did I ever sleep? Sure as hell doesn’t feel like it, certainly haven’t been able to shake this headache for as long as I can remember. But no matter how bad things are in here, I know they’re A LOT NICER OUTSIDE, IT IS A REALLY NICE DAY OUTSIDE.

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