Countless times through the ages, hundreds of thousands (if not more) fans and players of a multitude of MMOs have congregated in streets, fields, and other such spaces across their worlds; banded together in solitude against the breaking of the light as their preferred online space/game is forever shut down. After a night of dancing emotes, tearful goodbyes, exchanges of contact info, finally, the servers are turned off, and all goes black. Months and years of memories shared amongst friends, old and new, are lost to the ether of time.
The end never comes the same: a meteor collides with the game world, admins summon a legion of demons to murder the players over and over, or a silent simultaneous worldwide death descends on the remaining few. Regardless of method, the end of an MMO always feels like the end of an era for its playerbase. Many pump endless hours into these games, build massive social networks, and eek out every ounce of fun the game could possibly contain — and, when necessary, make their own. The freeform play of MMOs brings together all kinds, and when the bills can’t continue to be paid for upkeep, all of these people unite once more in the face of loss.
That is until those fans rob the grave and prop the body back up to keep the fun going.